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Regarding Tanks (WoT) is a massively *multiplayer online game developed by Belarusian company Wargaming, featuring 20 th century (1910s–1970s) era combat vehicles.[1] It truly is built upon a freemium business model in which the game is free-to-play, but participants also provide the option of paying a charge for use of "premium" features. Primary is on player vs. player game play with each player controlling an armored vehicle, from enough time of Pre-WW2, to the Cold War-era.

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World of Tanks has been ported to multiple gambling consoles. The Playstation 3 or xbox 4, Xbox 360 console and Xbox One version, called Regarding Tanks Valor, was developed by studio Wargaming Western world. World of Reservoirs has also broadened to mobile programs under the title World of Storage containers Blitz, in addition to a boardgaming titled World of Tanks Rush and a collectible card game titled Planet of Tanks: Generals. World of Storage containers was followed by Associated with Warplanes and World of Warships.

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The player takes control of a solitary armored tank or self-propelled artillery vehicle of the choice, and is located into a battle on a random map. The player has control of the vehicle's movement, firing, and can communicate with allied players and all the other players through typed or voice chat. A simple random match is won either by destroying all vehicles on the opposing team or capturing the other team's base by remaining in it for lengthy enough without being damaged by another tank. Additional game modes that change the rules of the battle, but gameplay mechanics continue to be the same. World of Tanks contains multiple game mechanics such as camouflage, covering ricochets, and element and personnel harm.

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The players in World of Reservoirs can choose 6 primary types of battles: random challenges, team-training battles, tank-company battles, team battles, stronghold battles and special battles. Historic Battle and Rampage are former options but have since been taken down for improvement because of to poor wedding party following their releases.[citation needed] Within random challenges, players can also participate in platoons, groups of two or three players who are put into the same team. You can also get quests to be completed in the game modes for varying numbers of rewards. A random battle includes up to 15v15 players; bots may be used to fill gaps.

Vehicles
The vehicles are modeled to closely resemble their equivalent in real life;[2] however, certain parameters have been simplified or modified to fit game mechanics, and also better gameplay.[3] Regarding Tanks has five different types of vehicles: light tanks, medium tanks, heavy reservoirs, tank destroyers, and self-propelled artillery. The game currently includes over 600 armored vehicles from Britain, The far east, Czechoslovakia, France, Philippines, Italy, Japan, Belgium, the Soviet Union, Sweden, and the United States. Each nation has a tech tree with at least one branch of vehicles ranging from rate I (lowest) to tier X; players progress by playing games in vehicles in a branch. Extra premium and collectors' vehicles are available outside the tech trees and shrubs for cash or in-game credits.

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All vehicles can be custom-made to a certain degree, either visually or in phrases of performance, with the the greater part of parts (such as tracks, weapons, turrets, and engines) being modular elements purchased from the game's tech tree. Various two-tone and three-tone camouflage techniques are available for all tanks as well, including both historically accurate styles and game-specific, custom variants. Camouflage is available for temporary use by paying with freely attained in-game credits, or for long lasting use by paying with gold purchased in the World of Tanks store or won within an in-game ui event.[4] Players can apply national flags, canned slogans, and camouflage (that will somewhat improve the potential for staying undetected).

All vehicles can mount three pieces of additional equipment, which vary from vehicle to vehicle, and offer various advantages. Some equipment allows the weapon to fireplace faster, some increase the strength of certain parts of the vehicle, plus some help keep the vehicle hidden while stationary. Each vehicle can carry 3 consumables. Examples of included in this are repair packages, medical kits, fire extinguishers or nation-specific extra rations that improve the tank's crew right through a single battle.

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Clan Wars
Clan Wars in World of Tanks has two main components: Strongholds and the Global Guide. Each clan can have its own stronghold, if the clan's commander wishes to construct one. Each and every stronghold begins with one zone and can grow to up to four zones as the clan's membership boosts. Various sorts of structures are present; yet , only one of each can be built. Simply by consuming industrial resources, some structures produce special missions or reserves that can be used to temporarily boost family members' experience or credits, or allow artillery or airstrikes during a fight for a bastion. To build structures, commercial resources are required, which may be won by attacking another bastion or through skirmishes.

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The Global Chart is a series of fronts on a map in line with the real world. There are three face, one each for tiers 6, 7, and 10. Each front has provinces that generate precious metal for the family that currently is the owner of it. A group may your global map simply by entering a tournament for a specific province, by which they compete against other clans and ultimately the current landowner.

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