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► World of Tanks: RU 251 - Size Does Not Matter! - Spähpanzer Ru 251 Gameplay | world of tanks size

Regarding Tanks (WoT) is a massively multiplayer online game developed by Belarusian company Wargaming, featuring 20 th century (1910s–1970s) time combat vehicles.[1] It really is built upon a freemium business model where the game is free-to-play, but participants also provide the option of paying a fee for use of "premium" features. Primary is on player vs. player gameplay with each player controlling an armored vehicle, from the time of Pre-WW2, to the Cold War-era.

► World of Tanks: RU 251 - Size Does Not Matter! - Spähpanzer Ru 251 Gameplay

World of Reservoirs has been ported to multiple video gaming consoles. The Playstation 3 or xbox 4, Xbox 360 console and Xbox One version, called Regarding Reservoirs Valor, was created by studio Wargaming Western. World of Reservoirs has also broadened to mobile programs under the subject World of Tanks Blitz, in addition to a board game titled World of Tanks Rush and a collectible credit card game titled Planet of Tanks: Officers. World of Storage containers was followed by Associated with Warplanes and Associated with Warships.

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Typically the player takes control of a solitary armored tank or self-propelled artillery vehicle of their choice, and is put into a battle on a random chart. The player has control of the vehicle's movement, firing, and can communicate with allied players and all the other players through tapped out or voice chat. A simple random match is won either by destroying all vehicles on the opposing team or capturing the opposing team's base by residing in it for long enough without being damaged by another tank. There are many game modes that change the rules of the battle, but gameplay mechanics remain the same. Associated with Tanks contains multiple game mechanics such as camouflage, covering ricochets, and element and personnel harm.

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The players in World of Tanks can choose 6 primary types of battles: random battles, team-training battles, tank-company battles, team fights, stronghold battles and special battles. Historic Battle and Rampage are former options but have since been taken down for improvement credited to poor reception following their releases.[citation needed] Within random battles, players can also participate in platoons, groups of two or three players who are put into the same team. Additionally, there are tasks to be completed in the game modes for different levels of rewards. The random battle includes up to 15v15 players; bots may be used to fill gaps.

Cars
The vehicles are modeled to carefully resemble their counterparts in real life;[2] however, certain parameters have been simplified or modified to match game mechanics, and also better gameplay.[3] World of Storage containers has five different types of vehicles: light tanks, medium tanks, heavy tanks, tank destroyers, and self-propelled artillery. The overall game currently includes over 600 armored vehicles from Britain, The far east, Czechoslovakia, France, Philippines, Italy, Japan, Biskupiec, poland, the Soviet Partnership, Sweden, and america. Each nation has a tech tree with at the very least one subset of vehicles ranging from collection I (lowest) to tier X; players progress by playing games in vehicles in a branch. Additional premium and collectors' vehicles are available outside of the tech trees and shrubs for cash or in-game credits.

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Almost all vehicles can be custom-made to a certain degree, either visually or in terms of performance, with the the greater part of parts (such as tracks, guns, turrets, and engines) being modular parts purchased from the game's tech tree. Various two-tone and three-tone camouflage strategies are available for all tanks as well, including both historically accurate styles and game-specific, custom variants. Camouflage is available for momentary use by paying with freely attained in-game credits, or for long term use by paying with gold purchased in the World of Tanks store or won in an in-game ui event.[4] Players can apply national flags, pre-designed slogans, and camouflage clothing (that will slightly boost the possibility of remaining undetected).

All vehicles can mount 3 pieces of additional equipment, which vary from vehicle to vehicle, and offer various advantages. Some equipment allows the weapon to fireside faster, some improve the sturdiness of certain parts of the vehicle, plus some help keep the vehicle hidden while stationary. Each vehicle can carry 3 consumables. Examples of these include repair packages, medical kits, fire extinguishers or nation-specific extra rations that increase the tank's crew throughout a single battle.

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Clan Battles
Clan Wars in World of Tanks has two main components: Strongholds and the Global Map. Each clan can have its very own bastion, if the clan's commander wishes to construct one. Each stronghold commences with one zone and can grow to up to four zones as the clan's membership increases. Various sorts of structures exist; nevertheless , only one of each can be built. By simply consuming commercial resources, some structures create special missions or reserves that can be used to temporarily boost group members' experience or credits, or allow artillery or airstrikes during a battle for a stronghold. To create structures, professional resources are required, that can be won by attacking another stronghold or through skirmishes.

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The Global Map is a selection of fronts on a map using the real world. There are three face, one each for tiers 6, 8, and 10. Each and every front has pays that generate precious metal for the clan that currently owns it. A group may the particular global map simply by entering a tournament for a specific province, by which they compete against other clans and eventually the current landowner.

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