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Not Your Typical Soviet Destroyer: the T-103 Special Offers | world of tanks blitz wiki

Regarding Tanks (WoT) is a massively multi-player online game developed by Belarusian company Wargaming, featuring 20th century (1910s–1970s) period combat vehicles.[1] It is built on a freemium business model where the game is free-to-play, but participants also provide the option of paying a cost for use of "premium" features. Primary is on player vs. player game play with each player controlling an armored vehicle, from the time of Pre-WW2, to the Cold War-era.

Not Your Typical Soviet Destroyer: the T-103 Special Offers

World of Reservoirs has been ported to multiple video gaming consoles. The Playstation 3 or xbox 4, Xbox 360 and Xbox One version, called World of Reservoirs Valor, originated by studio Wargaming Western. World of Tanks has also extended to mobile platforms under the name World of Reservoirs Blitz, in addition to a game titled World of Tanks Rush and a collectible cards game titled Planet of Tanks: Generals. World of Reservoirs was followed by Regarding Warplanes and Regarding Warships.

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Typically the player takes control of a single armored tank or self-propelled artillery vehicle of the choice, and is put into a battle on a random chart. The player has control of the vehicle's movement, firing, and can communicate with allied players and all the other players through typed or voice conversation. An easy random match is won either by destroying all vehicles on the opposing team or capturing the opposing team's base by staying in it for long enough without being damaged by another tank. There are many game modes that change the rules of the battle, but gameplay mechanics stay the same. World of Tanks contains multiple game mechanics such as camouflage, cover ricochets, and component and personnel harm.

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The players in World of Storage containers can choose 6 primary types of battles: random battles, team-training battles, tank-company battles, team battles, stronghold battles and special battles. Traditional Battle and Rampage are former options but have since been taken down for improvement because of to poor wedding reception following their releases.[citation needed] Within random challenges, players can also participate in platoons, groups of two or three players who are put into the same team. You can also get tasks to be completed in the game modes for various levels of rewards. A new random battle includes up to 15v15 players; bots may be used to fill gaps.

Cars
The vehicles are modeled to strongly resemble their equivalent in real life;[2] however, certain parameters have been simplified or modified to match game mechanics, and also better gameplay.[3] Associated with Reservoirs has five different types of vehicles: light tanks, medium tanks, heavy tanks, tank destroyers, and self-propelled artillery. The overall game currently includes over 600 armored vehicles from Britain, China, Czechoslovakia, France, Australia, Italy, Japan, Poland, the Soviet Union, Sweden, and the usa. Each nation has a tech tree with at least one branch of vehicles ranging from rate I (lowest) to tier X; players progress by playing games in vehicles in a branch. Extra premium and collectors' vehicles are available outside of the tech trees for cash or in-game credits.

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Just about all vehicles can be customized to a certain degree, either visually or in conditions of performance, with the the greater part of parts (such as tracks, guns, turrets, and engines) being modular parts purchased from the game's tech tree. Various two-tone and three-tone camouflage strategies are available for all tanks as well, including both historically accurate designs and game-specific, custom variants. Camouflage is available for short-term use by paying with freely attained in-game credits, or for long lasting use by paying with gold purchased in the World of Tanks store or won in a in-game event.[4] Players can apply national flags, canned slogans, and hide (that will somewhat boost the potential for remaining undetected).

All vehicles can mount about three pieces of additional equipment, which differ from vehicle to vehicle, and offer various advantages. Some equipment allows the gun to fire faster, some boost the durability of certain parts of the vehicle, and several help keep the vehicle hidden while stationary. Each vehicle can carry about three consumables. Examples of these include repair products, medical kits, open fire extinguishers or nation-specific extra rations that increase the tank's crew for the duration of a solitary battle.

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Clan Wars
Clan Wars in World of Tanks has two main components: Strongholds and the Global Chart. Each clan can have its very own castle, if the clan's commander wishes to construct one. Each and every stronghold commences with one zone and can grow to up to four zones as the clan's membership boosts. Various sorts of structures can be found; nevertheless , only one of each can be built. By consuming business resources, some structures create special missions or reserves that can be used to temporarily boost group members' experience or credits, or permit artillery or airstrikes during a battle for a bastion. To develop structures, professional resources are required, which may be won by attacking another bastion or through skirmishes.

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The Global Chart is a collection of fronts on a map based on the real world. Presently there are three face, one each for tiers 6, 7, and 10. Each front has provinces that generate precious metal for the family that currently owns it. A family may enter the global map by entering a tournament for a specific province, by which they compete against other clans and in the end the current landowner.

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