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World of Tanks Asia // JIXso 18+ - Home Facebook | world of tanks asia

Regarding Tanks (WoT) is a massively *multiplayer online game developed by Belarusian company Wargaming, featuring 20 th century (1910s–1970s) time combat vehicles.[1] It is built upon a freemium business model in which the game is free-to-play, but participants likewise have the option of paying a charge for use of "premium" features. The focus is on player vs. player gameplay with each player controlling an armored vehicle, from the time of Pre-WW2, to the Cold War-era.

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World of Storage containers has been ported to multiple gambling consoles. The Playstation 3 or xbox 4, Xbox 360 and Xbox One version, called Regarding Tanks Valor, was developed by studio Wargaming West. World of Reservoirs has also broadened to mobile systems under the title World of Tanks Blitz, in addition to a board game titled World of Tanks Rush and a collectible card game titled Planet of Tanks: Generals. World of Storage containers was followed by World of Warplanes and Regarding Warships.

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Typically the player takes control of a single armored tank or self-propelled artillery vehicle of their choice, and is placed into a battle on a random guide. The player has control of the vehicle's movement, firing, and can communicate with allied players and all the other players through typed or voice conversation. A simple random match is won either by destroying all vehicles on the opposing team or capturing the opposing team's base by remaining in it for very long without being damaged by another tank. There are many game modes that change the rules of the battle, but gameplay mechanics stay the same. Regarding Tanks contains multiple game mechanics such as camouflage, covering ricochets, and module and personnel destruction.

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The players in World of Tanks can choose 6 primary types of battles: random battles, team-training battles, tank-company battles, team battles, stronghold battles and special battles. Historic Battle and Rampage are former options but have since been taken down for improvement because of to poor wedding reception following their produces.[citation needed] Within random fights, players can also participate in platoons, groups of two or three players who are put into the same team. There are also tasks to be completed in the game modes for various amounts of rewards. The random battle includes up to 15v15 players; bots may be used to fill gaps.

Cars
The vehicles are modeled to closely resemble their counterparts in real life;[2] however, certain parameters have been simplified or modified to suit game mechanics, and also better gameplay.[3] Regarding Storage containers has five different types of vehicles: light tanks, medium tanks, heavy storage containers, tank destroyers, and self-propelled artillery. The overall game currently includes over 600 armored vehicles from Britain, Tiongkok, Czechoslovakia, France, Germany, Italy, Japan, Belgium, the Soviet Marriage, Sweden, and the usa. Each nation has a tech shrub with at the very least one branch of vehicles ranging from collection I (lowest) to tier X; players progress by winning contests in vehicles in a branch. Additional premium and collectors' vehicles are available away from tech trees and shrubs for cash or in-game credits.

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Just about all vehicles can be customized to a certain degree, either visually or in terms of performance, with the majority of parts (such as tracks, firearms, turrets, and engines) being modular elements purchased from the game's tech shrub. Various two-tone and three-tone camouflage schemes are available for all tanks as well, including both historically accurate patterns and game-specific, custom variants. Camouflage is available for temporary use by paying with freely gained in-game credits, or for long term use by paying with gold purchased in the World of Tanks store or won in a in-game ui event.[4] Players can apply national flags, pre-designed slogans, and camouflage clothing (that will somewhat boost the potential for leftover undetected).

All vehicles can mount three pieces of additional equipment, which vary from vehicle to vehicle, and offer various advantages. Some equipment allows the gun to fireplace faster, some increase the toughness of certain parts of the vehicle, and several help keep the vehicle hidden while stationary. Each vehicle can carry three consumables. Examples of these include repair products, medical kits, fire extinguishers or nation-specific extra rations that improve the tank's staff right through a single battle.

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Clan Conflicts
Clan Wars in World of Tanks has two main components: Strongholds and the Global Chart. Each clan can have its very own castle, if the clan's commander wishes to construct one. Every stronghold starts with one zone and can grow to up to four zones as the clan's membership raises. Various sorts of structures exist; yet , only one of each can be built. By simply consuming industrial resources, some structures produce special missions or reserves that can be used to temporarily boost family members' experience or credits, or permit artillery or airstrikes during a fight for a bastion. To create structures, industrial resources are required, which can be won by attacking another castle or through skirmishes.

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The Global Chart is a selection of fronts on a map based on the real world. Right now there are three methodologies, one each for tiers 6, eight, and 10. Each front has pays that generate gold for the clan that currently owns it. A group may the particular global map by entering a tournament for a specific province, through which they compete against other clans and finally the current landowner.

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