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Regarding Tanks (WoT) is a massively multiplayer online game developed by Belarusian company Wargaming, featuring twentieth century (1910s–1970s) era combat vehicles.[1] It really is built on a freemium business model in which the game is free-to-play, but participants likewise have the option of paying a charge for use of "premium" features. Primary is on player vs. player game play with each player controlling an armored vehicle, from time of Pre-WW2, to the Cold War-era.
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World of Storage containers has been ported to multiple video gaming consoles. The Ps 4, Xbox 360 console and Xbox One version, called Associated with Tanks Valor, originated by studio Wargaming Western. World of Tanks has also extended to mobile systems under the title World of Reservoirs Blitz, in addition to a board game titled World of Tanks Rush and a collectible credit card game titled World of Tanks: Generals. World of Storage containers was followed by Regarding Warplanes and Regarding Warships.
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Typically the player takes control of a individual armored tank or self-propelled artillery vehicle of these choice, and is placed into a battle on a random map. The player has control of the vehicle's movement, firing, and can communicate with allied players and all the other players through entered or voice talk. An easy random match is won either by destroying all vehicles on the opposing team or capturing the other team's base by remaining in it for long enough without being damaged by another tank. There are other game modes that change the rules of the battle, but gameplay mechanics stay the same. World of Tanks contains multiple game mechanics such as camouflage, shell ricochets, and element and personnel destruction.
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The players in World of Reservoirs can choose six primary types of battles: random battles, team-training battles, tank-company battles, team fights, stronghold battles and special battles. Historical Battle and Rampage are former options but have since been taken down for improvement because of to poor reception following their emits.[citation needed] Within random battles, players can also participate in platoons, groups of two or three players who are put into the same team. Additionally, there are missions to be completed in the game modes for different numbers of rewards. A random battle includes up to 15v15 players; bots may be used to fill gaps.
Cars
The vehicles are modeled to strongly resemble their equivalent in real life;[2] however, certain parameters have been simplified or modified to suit game mechanics, and also better gameplay.[3] Associated with Storage containers has five different types of vehicles: light tanks, medium tanks, heavy storage containers, tank destroyers, and self-propelled artillery. The sport currently includes over 600 armored vehicles from Britain, Tiongkok, Czechoslovakia, France, Australia, Italy, Japan, Belgium, the Soviet Marriage, Sweden, and america. Each nation has a tech shrub with at minimum one branch of vehicles ranging from tier I (lowest) to tier X; players progress by playing games in vehicles in a branch. Additional premium and collectors' vehicles are available away from tech trees for cash or in-game credits.
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All vehicles can be customized to a certain degree, either visually or in words of performance, with the vast majority of parts (such as tracks, weapons, turrets, and engines) being modular components purchased from the game's tech tree. Various two-tone and three-tone camouflage schemes are available for all tanks as well, including both historically accurate designs and game-specific, custom variants. Camouflage is available for non permanent use by paying with freely attained in-game credits, or for long term use by paying with gold purchased in the World of Tanks store or won in a in-game ui event.[4] Players can apply national flags, pre-designed slogans, and hide (that will somewhat increase the potential for remaining undetected).
All vehicles can mount about three pieces of additional equipment, which change from vehicle to vehicle, and offer various advantages. Some equipment allows the weapon to fireplace faster, some raise the sturdiness of certain parts of the vehicle, plus some help keep the vehicle hidden while stationary. Each vehicle can carry 3 consumables. Examples of these include repair packages, medical kits, open fire extinguishers or nation-specific extra rations that increase the tank's team for the duration of a individual battle.
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Clan Wars
Clan Wars in World of Tanks has two main components: Strongholds and the Global Guide. Each clan can have its castle, if the clan's commander wishes to construct one. Each and every stronghold starts with one zone and can grow to up to four zones as the clan's membership increases. Various sorts of structures exist; yet , only one of each can be built. By consuming industrial resources, some structures generate special missions or reserves that can be used to temporarily boost clan members' experience or credits, or allow artillery or airstrikes during a struggle for a stronghold. To build structures, commercial resources are required, which is often won by attacking another stronghold or through skirmishes.
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The Global Map is a collection of fronts on a map in line with the real world. There are three face, one each for tiers 6, 8, and 10. Each front has provinces that generate gold for the family that currently owns it. A group may enter the global map by entering a tournament for a specific province, in which they compete against other clans and finally the current landowner.
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