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Fury WoT Blitz Wiki Fandom | world of tanks blitz wiki

World of Tanks (WoT) is a massively multi-player online game developed by Belarusian company Wargaming, featuring 20 th century (1910s–1970s) time combat vehicles.[1] It really is built upon a freemium business model where the game is free-to-play, but participants also provide the option of paying a payment for use of "premium" features. Primary is on player vs. player game play with each player controlling an armored vehicle, from time of Pre-WW2, to the Cold War-era.

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World of Tanks has been ported to multiple gaming consoles. The Playstation 3 or xbox 4, Xbox 360 and Xbox One version, called World of Storage containers Valor, was created by studio Wargaming Western. World of Tanks has also extended to mobile platforms under the name World of Storage containers Blitz, in addition to a game titled World of Tanks Rush and a collectible card game titled World of Tanks: Officers. World of Reservoirs was followed by World of Warplanes and Regarding Warships.

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The particular player takes control of a solitary armored tank or self-propelled artillery vehicle of their choice, and is placed into a battle on a random chart. The player has control of the vehicle's movement, firing, and can communicate with allied players and all the other players through entered or voice talk. A straightforward random match is won either by destroying all vehicles on the opposing team or capturing the other team's base by remaining in it for long enough without being damaged by another tank. There are many game modes that change the rules of the battle, but gameplay mechanics remain the same. World of Tanks contains multiple game mechanics such as camouflage, cover ricochets, and element and personnel destruction.

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The players in World of Reservoirs can choose six primary types of battles: random challenges, team-training battles, tank-company battles, team challenges, stronghold battles and special battles. Historical Battle and Rampage are former options but have since been taken down for improvement due to poor wedding reception following their emits.[citation needed] Within random fights, players can also participate in platoons, groups of two or three players who are put into the same team. There are also tasks to be completed in the game modes for various levels of rewards. A random battle includes up to 15v15 players; bots may be used to fill gaps.

Vehicles
The vehicles are modeled to carefully resemble their equivalent in real life;[2] however, certain parameters have been simplified or modified to match game mechanics, and also better gameplay.[3] Regarding Reservoirs has five different types of vehicles: light tanks, medium tanks, heavy tanks, tank destroyers, and self-propelled artillery. The sport currently includes over 600 armored vehicles from Britain, The far east, Czechoslovakia, France, Philippines, Italy, Japan, Belgium, the Soviet Marriage, Sweden, and the United States. Each nation has a tech woods with at the very least one branch of vehicles ranging from collection I (lowest) to tier X; players progress by winning contests in vehicles in a branch. Additional premium and collectors' vehicles are available outside of the tech trees for cash or in-game credits.

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Just about all vehicles can be personalized to a certain degree, either visually or in words of performance, with the the greater part of parts (such as tracks, firearms, turrets, and engines) being modular components purchased from the game's tech tree. Various two-tone and three-tone camouflage strategies are available for all tanks as well, including both historically accurate patterns and game-specific, custom variants. Camouflage is available for non permanent use by paying with freely gained in-game credits, or for long lasting use by paying with gold purchased in the World of Tanks store or won in an in-game event.[4] Players can apply national flags, canned slogans, and camouflage clothing (that will slightly raise the potential for leftover undetected).

All vehicles can mount about three pieces of additional equipment, which vary from vehicle to vehicle, and offer various advantages. Some equipment allows the weapon to fireplace faster, some boost the toughness of certain parts of the vehicle, and several help keep the vehicle hidden while stationary. Each vehicle can carry about three consumables. Examples of these include repair packages, medical kits, open fire extinguishers or nation-specific extra rations that improve the tank's team for the duration of a individual battle.

World of Tanks - Global wiki. Wargaming.net

Clan Conflicts
Clan Wars in World of Tanks has two main components: Strongholds and the Global Chart. Each clan can have its own stronghold, if the clan's commander wishes to construct one. Each stronghold commences with one zone and can grow to up to four zones as the clan's membership boosts. Various sorts of structures exist; nevertheless , only one of each can be built. By consuming business resources, some structures generate special missions or reserves that can be used to temporarily boost clan members' experience or credits, or enable artillery or airstrikes during a fight for a bastion. To build structures, professional resources are required, which is often won by attacking another stronghold or through skirmishes.

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The Global Map is a collection of fronts on a map using the real world. Right now there are three methodologies, one each for tiers 6, 8, and 10. Each front has zone that generate precious metal for the group that currently owns it. A family may the particular global map by entering a tournament for a specific province, by which they compete against other clans and ultimately the current landowner.

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