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Regarding Tanks (WoT) is a massively *multiplayer online game developed by Belarusian company Wargaming, featuring 20 th century (1910s–1970s) period combat vehicles.[1] It truly is built after a freemium business model in which the game is free-to-play, but participants also have the option of paying a fee for use of "premium" features. The focus is on player vs. player game play with each player controlling an armored vehicle, from time of Pre-WW2, to the Cold War-era.
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World of Reservoirs has been ported to multiple gambling consoles. The PlayStation 4, Xbox 360 and Xbox One version, called Regarding Storage containers Valor, was created by studio Wargaming Western. World of Reservoirs has also broadened to mobile platforms under the name World of Storage containers Blitz, in addition to a game titled World of Tanks Rush and a collectible credit card game titled World of Tanks: Generals. World of Tanks was followed by Associated with Warplanes and Regarding Warships.
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The particular player takes control of a single armored tank or self-propelled artillery vehicle of the choice, and is put into a battle on a random guide. The player has control of the vehicle's movement, firing, and can communicate with allied players and all the other players through typed or voice conversation. An easy random match is won either by destroying all vehicles on the opposing team or capturing the opposing team's base by remaining in it for very long without being damaged by another tank. There are many game modes that change the rules of the battle, but gameplay mechanics remain the same. World of Tanks contains multiple game mechanics such as camouflage, cover ricochets, and component and personnel destruction.
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The players in World of Reservoirs can choose half a dozen primary types of battles: random challenges, team-training battles, tank-company battles, team fights, stronghold battles and special battles. Historical Battle and Rampage are former options but have since been taken down for improvement due to poor wedding reception following their releases.[citation needed] Within random challenges, players can also participate in platoons, groups of two or three players who are put into the same team. You can also get tasks to be completed in the game modes for varying amounts of rewards. A random battle includes up to 15v15 players; bots may be used to fill gaps.
Vehicles
The vehicles are modeled to strongly resemble their counterparts in real life;[2] however, certain parameters have been simplified or modified to fit game mechanics, and also better gameplay.[3] Associated with Tanks has five different types of vehicles: light tanks, medium tanks, heavy tanks, tank destroyers, and self-propelled artillery. The game currently includes over 600 armored vehicles from Britain, The far east, Czechoslovakia, France, Germany, Italy, Japan, Belgium, the Soviet Partnership, Sweden, and the usa. Each nation has a tech woods with at minimum one branch of vehicles ranging from collection I (lowest) to tier X; players progress by doing offers in vehicles in a branch. Added premium and collectors' vehicles are available away from tech woods for cash or in-game credits.
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All vehicles can be personalized to a certain degree, either visually or in words of performance, with the vast majority of parts (such as tracks, weapons, turrets, and engines) being modular elements purchased from the game's tech woods. Various two-tone and three-tone camouflage techniques are available for all tanks as well, including both historically accurate styles and game-specific, custom variants. Camouflage is available for non permanent use by paying with freely attained in-game credits, or for permanent use by paying with gold purchased in the World of Tanks store or won within an in-game ui event.[4] Players can apply national flags, canned slogans, and camouflage clothing (that will somewhat increase the potential for leftover undetected).
All vehicles can mount about three pieces of additional equipment, which vary from vehicle to vehicle, and offer various advantages. Some equipment allows the gun to fireside faster, some improve the toughness of certain parts of the vehicle, and several help keep the vehicle hidden while stationary. Each vehicle can carry 3 consumables. Examples of these include repair products, medical kits, fire extinguishers or nation-specific extra rations that increase the tank's staff for the duration of a individual battle.
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Clan Conflicts
Clan Wars in World of Tanks has two main components: Strongholds and the Global Guide. Each clan can have its bastion, if the clan's commander wishes to construct one. Each stronghold begins with one zone and can grow to up to four zones as the clan's membership increases. Many different types of structures are present; yet , only one of each can be built. By simply consuming commercial resources, some structures generate special missions or reserves that can be used to temporarily boost group members' experience or credits, or allow artillery or airstrikes during a battle for a bastion. To develop structures, professional resources are required, which may be won by attacking another stronghold or through skirmishes.
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The Global Chart is a selection of fronts on a map based on the real world. There are three methodologies, one each for tiers 6, 8, and 10. Each and every front has pays that generate rare metal for the group that currently is the owner of it. A family may enter the global map by entering a tournament for a specific province, through which they compete against other clans and ultimately the current landowner.
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