World of Tanks - T-34-88 | world of tanks account
Regarding Tanks (WoT) is a massively multiplayer online game developed by Belarusian company Wargaming, featuring 20th century (1910s–1970s) time combat vehicles.[1] It is built after a freemium business model where the game is free-to-play, but participants also have the option of paying a fee for use of "premium" features. Major is on player vs. player gameplay with each player controlling an armored vehicle, from time of Pre-WW2, to the Cold War-era.
World of Tanks - T-34-88
World of Reservoirs has been ported to multiple gaming consoles. The Ps 4, Xbox 360 and Xbox One version, called Regarding Reservoirs Valor, was developed by studio Wargaming Western world. World of Tanks has also extended to mobile platforms under the name World of Reservoirs Blitz, in addition to a board game titled World of Tanks Rush and a collectible credit card game titled World of Tanks: Generals. World of Storage containers was followed by Regarding Warplanes and Associated with Warships.
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Typically the player takes control of a individual armored tank or self-propelled artillery vehicle of their choice, and is placed into a battle on a random map. The player has control of the vehicle's movement, firing, and can communicate with allied players and all the other players through entered or voice conversation. A simple random match is won either by destroying all vehicles on the opposing team or capturing the other team's base by staying in it for very long without being damaged by another tank. There are other game modes that change the rules of the battle, but gameplay mechanics continue to be the same. Associated with Tanks contains multiple game mechanics such as camouflage, shell ricochets, and module and personnel destruction.
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The players in World of Reservoirs can choose six primary types of battles: random challenges, team-training battles, tank-company battles, team challenges, stronghold battles and special battles. Historical Battle and Rampage are former options but have since been taken down for improvement due to poor reception following their releases.[citation needed] Within random challenges, players can also participate in platoons, groups of two or three players who are put into the same team. Additionally, there are quests to be completed in the game modes for varying numbers of rewards. A new random battle includes up to 15v15 players; bots may be used to fill gaps.
Automobiles
The vehicles are modeled to strongly resemble their counterparts in real life;[2] however, certain parameters have been simplified or modified to fit game mechanics, and also better gameplay.[3] World of Reservoirs has five different types of vehicles: light tanks, medium tanks, heavy reservoirs, tank destroyers, and self-propelled artillery. The sport currently includes over 600 armored vehicles from Britain, The far east, Czechoslovakia, France, Australia, Italy, Japan, Poland, the Soviet Partnership, Sweden, and the United States. Each nation has a tech shrub with at least one subset of vehicles ranging from rate I (lowest) to tier X; players progress by playing games in vehicles in a branch. Additional premium and collectors' vehicles are available outside of the tech trees and shrubs for cash or in-game credits.
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Just about all vehicles can be customized to a certain degree, either visually or in terms of performance, with the the greater part of parts (such as tracks, weapons, turrets, and engines) being modular parts purchased from the game's tech tree. Various two-tone and three-tone camouflage strategies are available for all tanks as well, including both historically accurate styles and game-specific, custom variants. Camouflage is available for momentary use by paying with freely earned in-game credits, or for everlasting use by paying with gold purchased in the World of Tanks store or won in a in-game event.[4] Players can apply national flags, pre-designed slogans, and hide (that will somewhat boost the chance of leftover undetected).
All vehicles can mount three pieces of additional equipment, which vary from vehicle to vehicle, and offer various advantages. Some equipment allows the firearm to fireside faster, some boost the strength of certain parts of the vehicle, plus some help keep the vehicle hidden while stationary. Each vehicle can carry about three consumables. Examples of these include repair products, medical kits, open fire extinguishers or nation-specific extra rations that boost the tank's crew throughout a single battle.
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Clan Battles
Clan Wars in World of Tanks has two main components: Strongholds and the Global Map. Each clan can have its bastion, if the clan's commander wishes to construct one. Every stronghold begins with one zone and can grow to up to four zones as the clan's membership raises. Various sorts of structures exist; nevertheless , only one of each can be built. By consuming commercial resources, some structures create special missions or reserves that can be used to temporarily boost group members' experience or credits, or permit artillery or airstrikes during a struggle for a stronghold. To create structures, commercial resources are required, which may be won by attacking another stronghold or through skirmishes.
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The Global Chart is a selection of fronts on a map using the real world. There are three fronts, one each for tiers 6, 7, and 10. Every front has zone that generate gold for the family that currently owns it. A group may the particular global map simply by entering a tournament for a specific province, through which they compete against other clans and in the end the current landowner.
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