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Regarding Tanks (WoT) is a massively multiplayer online game developed by Belarusian company Wargaming, featuring twentieth century (1910s–1970s) era combat vehicles.[1] It is built after a freemium business model the location where the game is free-to-play, but participants likewise have the option of paying a fee for use of "premium" features. The focus is on player vs. player gameplay with each player controlling an armored vehicle, from time of Pre-WW2, to the Cold War-era.
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World of Tanks has been ported to multiple gaming consoles. The PlayStation 4, Xbox 360 system and Xbox One version, called World of Storage containers Valor, originated by studio Wargaming Western world. World of Tanks has also extended to mobile platforms under the name World of Storage containers Blitz, in addition to a boardgaming titled World of Tanks Rush and a collectible credit card game titled World of Tanks: Officers. World of Reservoirs was followed by World of Warplanes and Regarding Warships.
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The player takes control of a single armored tank or self-propelled artillery vehicle of the choice, and is located into a battle on a random chart. The player has control over the vehicle's movement, firing, and can communicate with allied players and all the other players through tapped out or voice talk. A straightforward random match is won either by destroying all vehicles on the opposing team or capturing the opposition team's base by residing in it for lengthy enough without being damaged by another tank. Additional game modes that change the rules of the battle, but gameplay mechanics remain the same. Regarding Tanks contains multiple game mechanics such as camouflage, cover ricochets, and component and personnel harm.
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The players in World of Storage containers can choose six primary types of battles: random fights, team-training battles, tank-company battles, team fights, stronghold battles and special battles. Historic Battle and Rampage are former options but have since been taken down for improvement due to poor reception following their releases.[citation needed] Within random fights, players can also participate in platoons, groups of two or three players who are put into the same team. Additionally, there are quests to be completed in the game modes for different levels of rewards. A new random battle includes up to 15v15 players; bots may be used to fill gaps.
Cars
The vehicles are modeled to strongly resemble their counterparts in real life;[2] however, certain parameters have been simplified or modified to fit game mechanics, and also better gameplay.[3] World of Storage containers has five different types of vehicles: light tanks, medium tanks, heavy reservoirs, tank destroyers, and self-propelled artillery. The overall game currently includes over 600 armored vehicles from Britain, China, Czechoslovakia, France, Germany, Italy, Japan, Biskupiec, poland, the Soviet Union, Sweden, and america. Each nation has a tech tree with at least one subset of vehicles ranging from collection I (lowest) to tier X; players progress by playing games in vehicles in a branch. Extra premium and collectors' vehicles are available away from tech trees for cash or in-game credits.
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All vehicles can be customized to a certain degree, either visually or in terms of performance, with the vast majority of parts (such as tracks, weapons, turrets, and engines) being modular components purchased from the game's tech tree. Various two-tone and three-tone camouflage schemes are available for all tanks as well, including both historically accurate designs and game-specific, custom variants. Camouflage is available for non permanent use by paying with freely earned in-game credits, or for long lasting use by paying with gold purchased in the World of Tanks store or won in a in-game event.[4] Players can apply national flags, pre-designed slogans, and camouflage clothing (that will a bit increase the potential for staying undetected).
All vehicles can mount three pieces of additional equipment, which change from vehicle to vehicle, and offer various advantages. Some equipment allows the gun to fireplace faster, some increase the toughness of certain parts of the vehicle, and some help keep the vehicle hidden while stationary. Each vehicle can carry three consumables. Examples of included in this are repair packages, medical kits, fireplace extinguishers or nation-specific extra rations that increase the tank's crew for the duration of a solitary battle.
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Clan Wars
Clan Wars in World of Tanks has two main components: Strongholds and the Global Chart. Each clan can have its very own bastion, if the clan's commander wishes to construct one. Each stronghold starts with one zone and can grow to up to four zones as the clan's membership increases. Various sorts of structures can be found; nevertheless , only one of each can be built. By consuming business resources, some structures generate special missions or reserves that can be used to temporarily boost clan members' experience or credits, or permit artillery or airstrikes during a struggle for a stronghold. To develop structures, professional resources are required, which can be won by attacking another castle or through skirmishes.
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The Global Chart is a selection of fronts on a map using the real world. There are three fronts, one each for tiers 6, 7, and 10. Each front has provinces that generate rare metal for the group that currently owns it. A group may your global map by entering a tournament for a specific province, by which they compete against other clans and in the end the current landowner.
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