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Opinion Article: Is Wargaming destroying World of Tanks? | World of Tanks

World of Tanks (WoT) is a massively *multiplayer online game developed by Belarusian company Wargaming, featuring twentieth century (1910s–1970s) time combat vehicles.[1] It is built on a freemium business model where the game is free-to-play, but participants also have the option of paying a payment for use of "premium" features. The focus is on player vs. player game play with each player controlling an armored vehicle, from enough time of Pre-WW2, to the Cold War-era.

Opinion Article: Is Wargaming destroying World of Tanks?

World of Reservoirs has been ported to multiple video gaming consoles. The Playstation 3 or xbox 4, Xbox 360 system and Xbox One version, called Regarding Storage containers Valor, was created by studio Wargaming Western world. World of Reservoirs has also expanded to mobile platforms under the subject World of Storage containers Blitz, in addition to a boardgaming titled World of Tanks Rush and a collectible credit card game titled World of Tanks: Generals. World of Storage containers was followed by World of Warplanes and Associated with Warships.

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The player takes control of a solitary armored tank or self-propelled artillery vehicle of their choice, and is placed into a battle on a random map. The player has control of the vehicle's movement, firing, and can communicate with allied players and all the other players through entered or voice talk. An easy random match is won either by destroying all vehicles on the opposing team or capturing the opposition team's base by staying in it for very long without being damaged by another tank. Additional game modes that change the rules of the battle, but gameplay mechanics stay the same. Regarding Tanks contains multiple game mechanics such as camouflage, covering ricochets, and module and personnel harm.

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The players in World of Storage containers can choose 6 primary types of battles: random fights, team-training battles, tank-company battles, team challenges, stronghold battles and special battles. Traditional Battle and Rampage are former options but have since been taken down for improvement because of to poor wedding reception following their releases.[citation needed] Within random battles, players can also participate in platoons, groups of two or three players who are put into the same team. Additionally, there are quests to be completed in the game modes for various levels of rewards. The random battle includes up to 15v15 players; bots may be used to fill gaps.

Vehicles
The vehicles are modeled to carefully resemble their counterparts in real life;[2] however, certain parameters have been simplified or modified to suit game mechanics, and also better gameplay.[3] World of Reservoirs has five different types of vehicles: light tanks, medium tanks, heavy reservoirs, tank destroyers, and self-propelled artillery. The game currently includes over 600 armored vehicles from Britain, The far east, Czechoslovakia, France, Germany, Italy, Japan, Poland, the Soviet Partnership, Sweden, and the usa. Each nation has a tech tree with at least one branch of vehicles ranging from tier I (lowest) to tier X; players progress by playing games in vehicles in a branch. Added premium and collectors' vehicles are available outside the tech woods for cash or in-game credits.

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Just about all vehicles can be customized to a certain degree, either visually or in conditions of performance, with the the greater part of parts (such as tracks, firearms, turrets, and engines) being modular components purchased from the game's tech tree. Various two-tone and three-tone camouflage strategies are available for all tanks as well, including both historically accurate styles and game-specific, custom variants. Camouflage is available for temporary use by paying with freely attained in-game credits, or for everlasting use by paying with gold purchased in the World of Tanks store or won in an in-game event.[4] Players can apply national flags, canned slogans, and camouflage (that will slightly boost the potential for remaining undetected).

All vehicles can mount about three pieces of additional equipment, which vary from vehicle to vehicle, and offer various advantages. Some equipment allows the weapon to fire faster, some boost the strength of certain parts of the vehicle, plus some help keep the vehicle hidden while stationary. Each vehicle can carry about three consumables. Examples of included in this are repair packages, medical kits, fireplace extinguishers or nation-specific extra rations that boost the tank's crew right through a individual battle.

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Clan Battles
Clan Wars in World of Reservoirs has two main components: Strongholds and the Global Guide. Each clan can have its very own bastion, if the clan's commander wishes to construct one. Each stronghold begins with one zone and can grow to up to four zones as the clan's membership raises. Many different types of structures are present; nevertheless , only one of each can be built. By simply consuming professional resources, some structures create special missions or reserves that can be used to temporarily boost group members' experience or credits, or allow artillery or airstrikes during a battle for a bastion. To develop structures, professional resources are required, which is often won by attacking another bastion or through skirmishes.

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The Global Map is a collection of fronts on a map based on the real world. Right now there are three methodologies, one each for tiers 6, 7, and 10. Each front has provinces that generate gold for the group that currently owns it. A group may enter the global map by entering a tournament for a specific province, through which they compete against other clans and finally the current landowner.

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