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Associated with Tanks (WoT) is a massively multiplayer online game developed by Belarusian company Wargaming, featuring 20th century (1910s–1970s) era combat vehicles.[1] It is built upon a freemium business model the location where the game is free-to-play, but participants also have the option of paying a charge for use of "premium" features. The focus is on player vs. player game play with each player controlling an armored vehicle, from the time of Pre-WW2, to the Cold War-era.
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World of Tanks has been ported to multiple gaming consoles. The PlayStation 4, Xbox 360 and Xbox One version, called World of Tanks Valor, was created by studio Wargaming Western. World of Storage containers has also extended to mobile platforms under the name World of Reservoirs Blitz, in addition to a boardgaming titled World of Tanks Rush and a collectible cards game titled Planet of Tanks: Generals. World of Tanks was followed by Regarding Warplanes and Associated with Warships.
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The particular player takes control of a solitary armored tank or self-propelled artillery vehicle of the choice, and is placed into a battle on a random guide. The player has control of the vehicle's movement, firing, and can communicate with allied players and all the other players through tapped out or voice talk. A simple random match is won either by destroying all vehicles on the opposing team or capturing the opposing team's base by staying in it for very long without being damaged by another tank. Additional game modes that change the rules of the battle, but gameplay mechanics continue to be the same. World of Tanks contains multiple game mechanics such as camouflage, covering ricochets, and module and personnel damage.
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The players in World of Tanks can choose half a dozen primary types of battles: random fights, team-training battles, tank-company battles, team battles, stronghold battles and special battles. Historic Battle and Rampage are former options but have since been taken down for improvement due to poor reception following their releases.[citation needed] Within random battles, players can also participate in platoons, groups of two or three players who are put into the same team. There are also tasks to be completed in the game modes for different numbers of rewards. A new random battle includes up to 15v15 players; bots may be used to fill gaps.
Vehicles
The vehicles are modeled to closely resemble their counterparts in real life;[2] however, certain parameters have been simplified or modified to suit game mechanics, and also better gameplay.[3] World of Tanks has five different types of vehicles: light tanks, medium tanks, heavy storage containers, tank destroyers, and self-propelled artillery. The overall game currently includes over 600 armored vehicles from Britain, The far east, Czechoslovakia, France, Australia, Italy, Japan, Poland, the Soviet Union, Sweden, and america. Each nation has a tech shrub with at least one subset of vehicles ranging from collection I (lowest) to tier X; players progress by playing games in vehicles in a branch. Extra premium and collectors' vehicles are available away from tech trees for cash or in-game credits.
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Just about all vehicles can be customized to a certain degree, either visually or in conditions of performance, with the majority of parts (such as tracks, weapons, turrets, and engines) being modular elements purchased from the game's tech woods. Various two-tone and three-tone camouflage strategies are available for all tanks as well, including both historically accurate designs and game-specific, custom variants. Camouflage is available for short-term use by paying with freely gained in-game credits, or for permanent use by paying with gold purchased in the World of Tanks store or won in an in-game event.[4] Players can apply national flags, pre-designed slogans, and hide (that will somewhat increase the chance of staying undetected).
All vehicles can mount 3 pieces of additional equipment, which differ from vehicle to vehicle, and offer various advantages. Some equipment allows the firearm to fireplace faster, some increase the strength of certain parts of the vehicle, and several help keep the vehicle hidden while stationary. Each vehicle can carry about three consumables. Examples of these include repair kits, medical kits, fire extinguishers or nation-specific extra rations that boost the tank's staff for the duration of a single battle.
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Clan Conflicts
Clan Wars in World of Tanks has two main components: Strongholds and the Global Guide. Each clan can have its very own bastion, if the clan's commander wishes to construct one. Each stronghold begins with one zone and can grow to up to four zones as the clan's membership boosts. Various sorts of structures are present; nevertheless , only one of each can be built. Simply by consuming industrial resources, some structures produce special missions or reserves that can be used to temporarily boost clan members' experience or credits, or permit artillery or airstrikes during a struggle for a castle. To build structures, business resources are required, which may be won by attacking another castle or through skirmishes.
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The Global Chart is a collection of fronts on a map using the real world. Presently there are three face, one each for tiers 6, 8, and 10. Each front has provinces that generate gold for the group that currently has it. A group may your global map by entering a tournament for a specific province, by which they compete against other clans and ultimately the current landowner.
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